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3ds Max
3ds Max · Jul 5, 2026
Learn how to combine Soulburn Scripts in 3ds Max to place, randomize, and replace repeated objects for more natural archviz scenes.
Learn how to use PureRef as an always-on-top reference overlay to match material colors in 3ds Max and Corona Renderer.
Learn how to choose which 3ds Max version opens by default when double-clicking MAX files, and how to add right-click options for different versions.
Learn how to create, rename, save, organize, and customize toolbars in 3ds Max for a faster daily workflow.
Learn how to install the Image Composition Helper script in 3ds Max and use composition guides like rule of thirds, golden spiral, and diagonals for better camera framing.
Learn how to set up Batch Render in 3ds Max, assign multiple cameras, control output settings, and use Backburner for safer unattended rendering.
Learn how to use the BatchCam render script in 3ds Max to render multiple cameras, set output paths, assign lights, and send jobs to Backburner.
Learn how to use the MultiTexture plugin in 3ds Max with Corona Renderer to add natural variation to wood floor textures.
Learn how to use 2.5D and 3D snaps in 3ds Max to model more accurately, close gaps, follow plans, and place objects with better control.
Learn how to install Relink Bitmaps in 3ds Max and use it to quickly fix missing texture paths in archviz scenes.
Learn how to create realistic wooden floors in 3ds Max using the Floor Generator plugin and a simple spline workflow.
Learn how to set up system units and display units correctly in 3ds Max for architectural visualization projects.
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