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3ds Max tutorials

Modeling, scene organization, workflow, and production fundamentals.

3ds Max tutorial results

Using PureRef over 3ds Max and Corona Renderer for color matching

3ds Max · Jul 5, 2026

Color Matching in 3ds Max and Corona Renderer with PureRef

Learn how to use PureRef as an always-on-top reference overlay to match material colors in 3ds Max and Corona Renderer.

Adding variation to repeated plants in 3ds Max with Soulburn Scripts

3ds Max · Jul 5, 2026

Add Object Variation in 3ds Max with Soulburn Scripts

Learn how to combine Soulburn Scripts in 3ds Max to place, randomize, and replace repeated objects for more natural archviz scenes.

Changing the default 3ds Max version for MAX files in Windows Registry Editor

3ds Max · Jul 5, 2026

How to Change the Default 3ds Max Version for MAX Files

Learn how to choose which 3ds Max version opens by default when double-clicking MAX files, and how to add right-click options for different versions.

Custom toolbar with script buttons in 3ds Max

3ds Max · Jul 5, 2026

How to Create Custom Toolbars in 3ds Max

Learn how to create, rename, save, organize, and customize toolbars in 3ds Max for a faster daily workflow.

Image Composition Helper script used in a 3ds Max camera viewport

3ds Max · Jul 5, 2026

How to Install and Use the Image Composition Helper Script in 3ds Max and Corona Renderer

Learn how to install the Image Composition Helper script in 3ds Max and use composition guides like rule of thirds, golden spiral, and diagonals for better camera framing.

Batch Render setup in 3ds Max for rendering multiple cameras

3ds Max · Jul 5, 2026

How to Use Batch Render in 3ds Max to Render Multiple Cameras

Learn how to set up Batch Render in 3ds Max, assign multiple cameras, control output settings, and use Backburner for safer unattended rendering.

BatchCam Render script interface in 3ds Max

3ds Max · Jul 5, 2026

How to Use BatchCam Render in 3ds Max and Corona Renderer

Learn how to use the BatchCam render script in 3ds Max to render multiple cameras, set output paths, assign lights, and send jobs to Backburner.

Using snaps in 3ds Max for architectural visualization modeling

3ds Max · Jul 5, 2026

How to Use Snaps in 3ds Max for Architectural Visualization

Learn how to use 2.5D and 3D snaps in 3ds Max to model more accurately, close gaps, follow plans, and place objects with better control.

Wood floor material using the MultiTexture plugin in 3ds Max and Corona Renderer

3ds Max · Jul 5, 2026

Use MultiTexture in 3ds Max and Corona for Realistic Wood Floors

Learn how to use the MultiTexture plugin in 3ds Max with Corona Renderer to add natural variation to wood floor textures.

Relink Bitmaps plugin used inside 3ds Max to find missing texture files

3ds Max · Jul 5, 2026

Installing and Using Relink Bitmaps for 3ds Max

Learn how to install Relink Bitmaps in 3ds Max and use it to quickly fix missing texture paths in archviz scenes.

Using the Select and Place tool in 3ds Max

3ds Max · Jun 21, 2026

Place Objects Faster in 3ds Max with Select and Place

Learn how to use the Select and Place tool in 3ds Max to quickly position and duplicate objects on surfaces.

Wood floor created in 3ds Max with the Floor Generator plugin

3ds Max · Jul 5, 2026

Realistic 3D Floors in 3ds Max with Floor Generator

Learn how to create realistic wooden floors in 3ds Max using the Floor Generator plugin and a simple spline workflow.

Setting measurement units in 3ds Max for archviz projects

3ds Max · Jul 5, 2026

Working with Correct Measurement Units in 3ds Max

Learn how to set up system units and display units correctly in 3ds Max for architectural visualization projects.

Spline modeling basics in 3ds Max

3ds Max · Jun 25, 2026

Spline Modeling Basics in 3ds Max

Learn the basic spline tools in 3ds Max, including rectangles, circles, NGons, lines, vertices, fillets, chamfers, and extrusion for simple archviz modeling.